Enhanced lights and fx too dark

broken image
broken image

This one’s with only one light-emitting placeable that’s supposed to be 3 meters (from Placeable/Decorative Lighting by Txpple) How am I supposed to avoid lights going through walls when one tile-based light source blows up to about 30x30 meters? I can’t even zoom out enough to get their full reach.

broken image

These two gifs are with no CC, the area reset to black, and only one tile-based light source active. First post, but I have decent experience with the toolset.Īs the title says, all light sources are emitting light MUCH farther than they should while “Lighting enhanced” is on.